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I am currently designing a board game whereby various cards, figurines, and basically all sorts of game items will be plugged into the main game board, which will be linked to a Raspberry Pi.

As various items can be plugged into the same socket, I would like some data to be stored in each item, so that the main program loop can respond accordingly.

This data would be very small: only a few bytes.

What would be the best hardware to use as storage on the game items? USB drives would work well in terms of plugging in, however they seem a bit overkill in terms of storage size.

Any suggestions welcome!

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  • Would NFC chips work? – Adam Wykes Nov 14 '16 at 23:17
  • They would be ideal in terms of purpose however because I require a vast amount of ports in close proximity I imagine they would quickly become problematic. Thank you for your suggestion – Nico Mezeret Nov 15 '16 at 11:17
  • OK, what about QR codes? – Adam Wykes Nov 15 '16 at 14:32
  • Also fits the bill quite well if only for the prohibitive cost and size of physical QR scanners – Nico Mezeret Nov 15 '16 at 14:53
  • Well that's because of the design of your board rather than the storage tech :p if you used a pi with a web cam gazing down at the board from a slight isometric angle, you could cheaply accomplish your goals by having it recognize the qr codes printed on top of each unit base! – Adam Wykes Nov 15 '16 at 14:56
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Well, there is an argument to be made here: Which is more important, low cost, or low capacity? I would suggest this: THZY 512M USB

Simply based on low price this would work.

Capacity is 512MB, so not overboard.

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  • You're right, furthermore in terms of organising the ports on the board I think USB might be the best choice. I'll leave this question a bit longer but will accept this answer if nothing comes up. Thanks a lot – Nico Mezeret Nov 15 '16 at 11:19

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